KJ ClothesGTA V clothing for FiveM

Your clothing packs,
put together properly.

KJ Clothes reads your YDDs and YTDs, numbers them, writes the metadata the game expects, and makes your tattoos and your catalogue images. One piece of software, from the source folder to a FiveM resource ready to deploy.

Free up to 10 garments per pack, no card needed.

255
garments per category and gender, handled automatically
25
slots covered, components and props
1
project for as many packs as it takes
The library: garments by category, 3D preview worn on the character with an outfit, propertiesThe Duplicates panel: groups of copies, colours to merge, numbers and megabytes freedThe Packs view: how full each category is per pack and gender, build optionsThe Images view: garment selection, render preview, framing and lightingThe Tattoos view: a tattoo placed on the character’s chest

The library: how full each category is on the left, the garment worn with a full outfit in the middle, its colours and properties on the right. (The captures show the French interface.) Agrandir

What the software does

Everything it takes to release a pack, without juggling three tools and a spreadsheet.

Complete FiveM build

Variation YMTs, shop.meta, alternate variations and creature metadata are written from your YDDs and YTDs. One resource per pack or a single one for everything, with the list of garments and a JSON and Lua catalogue for your scripts.

Tried on the character

With GTA V (classic edition) installed, every garment shows worn, on the game’s own body, with its texture. Build a full outfit around it, switch to wireframe or low detail: glasses, hats and watches sit on the right part of the body, as in game.

Duplicates without loss

Models imported more than once are spotted slot by slot. Exact copies are switched off, different colours merge into one garment: no colour is lost, and it all undoes with a single Ctrl+Z.

Catalogue imagesStudio plan

One picture per garment and colour, transparent background, framed automatically and named with your server’s ID. Twelve preset angles, a style per category, and a batch picks up where it stopped.

Beyond 255

The game caps each category at 255 garments per gender, and all props together (hats, glasses, watches…) at 255 per gender. Past that, the rest moves on its own into an extra part, tied to the same project.

Live packs, protected

Mark a pack as live and its numbers are frozen. Removing a garment leaves a reserved slot instead of shifting the others, so the IDs your players already have stay right. Half-empty packs merge without changing a single in-game number.

Texture touch-ups

Paint straight onto the garment in 3D or onto its flat texture: layers, symmetry, clone stamp, fill by piece. The .ytd is written back in the right format, BC7 included, without touching your original files.

Tattoos on the skinStudio plan

Import a picture, pick the zone, place it and see it on the body. The .ytd, the overlay collection and the in-game shop are written for you.

Bring what you already have

Open your Durty Cloth Tool or Vestium projects, or a resource that is already built: garments, colours and numbering come across as they are.

A self-contained project

From the import on, files are copied into the project folder: moving or deleting your original folders no longer breaks anything. A lost file can be recovered from the last build.

Your work, protected

Undo and redo everywhere, automatic backups, and an integrity check that flags missing or oversized files before you build. Six languages to choose from.

Installed and always up to date

An installer that asks for no administrator rights, and updates that download on their own and install when you close the app. Free up to 10 garments per pack to try it.

Three steps

01

Import your sources

Point it at a folder of YDDs and YTDs. Models, their textures and the gender are recognised automatically.

02

Check and order

Each category shows how full it is. The order of the list decides the in-game numbers.

03

Build and photograph

The FiveM resources and the catalogue images come out of the same project, consistent with each other.

From €7.99 a month

Free up to 10 garments per pack, to try it on your server. Solo €7.99: unlimited FiveM packs. Studio €12.99: tattoos, catalogue images and a second computer on top. Renewed automatically for the period you choose, cancel online at any time, effective at the end of the paid period.

Choose a plan